DE

Event

Designing Interactive Systems: Human-AI Interaction [SS242540558]

Type
lecture (V)
Präsenz/Online gemischt
Term
SS 2024
SWS
3
Language
Englisch
Appointments
12
Links
ILIAS

Lecturers

Organisation

  • Information Systems I

Part of

Literature

Die Vorlesung basiert zu einem großen Teil auf

· Benyon, D. (2014). Designing interactive systems: A comprehensive guide to HCI, UX and interaction design (3. ed.). Harlow: Pearson.

Weiterführende Literatur wird in der Vorlesung bereitgestellt.

Appointments

  • 18.04.2024 11:30 - 13:00 - Room: 10.11 Raum 213 ( Ersatzraum für Raum 103.2 Geb. 20.14 )
  • 25.04.2024 11:30 - 13:00 - Room: 10.11 Raum 213 ( Ersatzraum für Raum 103.2 Geb. 20.14 )
  • 02.05.2024 11:30 - 13:00 - Room: 10.11 Raum 213 ( Ersatzraum für Raum 103.2 Geb. 20.14 )
  • 16.05.2024 11:30 - 13:00 - Room: 10.11 Raum 213 ( Ersatzraum für Raum 103.2 Geb. 20.14 )
  • 06.06.2024 11:30 - 13:00 - Room: 10.11 Raum 213 ( Ersatzraum für Raum 103.2 Geb. 20.14 )
  • 13.06.2024 11:30 - 13:00 - Room: 10.11 Raum 213 ( Ersatzraum für Raum 103.2 Geb. 20.14 )
  • 20.06.2024 11:30 - 13:00 - Room: 10.11 Raum 213 ( Ersatzraum für Raum 103.2 Geb. 20.14 )
  • 27.06.2024 11:30 - 13:00 - Room: 10.11 Raum 213 ( Ersatzraum für Raum 103.2 Geb. 20.14 )
  • 04.07.2024 11:30 - 13:00 - Room: 10.11 Raum 213 ( Ersatzraum für Raum 103.2 Geb. 20.14 )
  • 11.07.2024 11:30 - 13:00 - Room: 10.11 Raum 213 ( Ersatzraum für Raum 103.2 Geb. 20.14 )
  • 18.07.2024 11:30 - 13:00 - Room: 10.11 Raum 213 ( Ersatzraum für Raum 103.2 Geb. 20.14 )
  • 25.07.2024 11:30 - 13:00 - Room: 10.11 Raum 213 ( Ersatzraum für Raum 103.2 Geb. 20.14 )

Note

Description

Computers have evolved from batch processors towards highly interactive systems. With the rapid progress in the field of artificial intelligence, computers can now learn and adapt to their environment, simulate human intelligence processes as well as support or even take over tasks from humans. This offers great possibilities, but at the same time raises new challenges for the successful design of interactive systems. 

The aim of this course is to introduce advanced concepts and theories as well as current practice of designing interactive systems. A specific focus is set on designing AI-based interactive systems for individuals and groups at work ranging from personal productivity assistants to AI-augmented virtual collaboration.

The course is complemented with hands-on exercises and a design capstone project in cooperation with an industry partner. In the project, students in a team effort apply state-of-the-art design methods & techniques and create an interactive system design prototype with a specific focus on human-AI interaction.

 

Learning objectives

  • Explain what interactive systems are and how they can be conceptualized
  • Describe the unique characteristics of human-AI interaction and their impact on designing interactive systems
  • Understand the human-centered design process and know how to apply corresponding methods and tools
  • Understand the concepts and theoretical foundations that guide the design of interactive systems 
  • Know key concepts, design principles and design methods for contemporary interactive systems focusing on on human-AI interaction
  • Get hands-on experience by applying lecture content in a design capstone project

 

Prerequisites

No specific prerequisites are required for the lecture

 

Literature

Further literature will be made available in the lecture.

 

 

Die Erfolgskontrolle erfolgt in Form einer Prüfungsleistung anderer Art (Form) nach § 4 Abs. 2 Nr. 3 SPO. Die Leistungskontrolle erfolgt in Form einer einstündigen Klausur und durch Durchführung eines Capstone Projektes. Details zur Ausgestaltung der Erfolgskontrolle werden im Rahmen der Vorlesung bekannt gegeben.