DE

Modul

Incentives, Interactivity & Decisions in Organizations [M-WIWI-105923]

Credits
9
Recurrence
Jedes Semester
Duration
2 Semester
Language
German/English
Level
4
Version
2

Responsible

Organisation

  • KIT-Fakultät für Wirtschaftswissenschaften

Part of

Bricks

Identifier Name LP
T-WIWI-105781 Incentives in Organizations 4.5
T-WIWI-111912 Advanced Topics in Digital Management 3
T-WIWI-111913 Advanced Topics in Human Resource Management 3
T-WIWI-111806 Behavioral Lab Exercise 4.5
T-WIWI-102614 Experimental Economics 4.5
T-WIWI-111099 Judgement and Decision Making 4.5
T-WIWI-113465 Designing Interactive Systems: Human-AI Interaction 4.5
T-WIWI-111109 KD²Lab Hands-On Research Course: New Ways and Tools in Experimental Economics 4.5
T-WIWI-111385 Responsible Artificial Intelligence 4.5
T-WIWI-110851 Designing Interactive Systems 4.5

Competence Certificate

The assessment is carried out as partial exams of the courses in this module. The assessment procedures are described for each course in the module separately.

The overall grade of the module is the average of grades for each course weighted by the credits and truncated after the first decimal.

Competence Goal

The student

  • understands and analyses challenges and objectives within organizations
  • applies economic models and empirical methods to analyze and solve challenges with a focus on the workplace and future of work
  • understands the impact of digitalization and new information and communication technology on the work life and management decisions
  • knows how to apply scientific research methods and understands the underlying problems

Prerequisites

Please refer to the course descriptions for potential restrictions regarding an individual course.

Content

The module „Incentives, Interactivity & Decisions in Organizations” offers an interdisciplinary approach to study incentive structures, the role of interactivity in information systems, and decision making in organizations. The module specifically focuses on topics related to the workplace and the future of work in organizations. The topics range from designing incentive systems and interactive systems to leadership, decision making, as well as understanding human behavior. All courses in the module foster active participation and allow students to learn state-of-the-art research methods and apply them to real-world challenges.

Recommendation

Knowledge of Human Resource Management, microeconomics, game theory, and statistics is recommended.

Workload

Total workload for 9 credits: approx. 270 hours.