DE

Modul

Decision and Game Theory [M-WIWI-102970]

Credits
9
Recurrence
Jedes Wintersemester
Duration
1 Semester
Language
German
Level
4
Version
1

Responsible

Organisation

  • KIT-Fakultät für Wirtschaftswissenschaften

Part of

Bricks

Identifier Name LP
T-WIWI-102613 Auction Theory 4.5
T-WIWI-102614 Experimental Economics 4.5
T-WIWI-102861 Advanced Game Theory 4.5

Competence Certificate

The assessment is carried out as partial exams (according to Section 4(2), 1 or 2 of the examination regulation) of the single courses of this module, whose sum of credits must meet the minimum requirement of credits of this module. The assessment procedures are described for each course of the module seperately.

The overall grade of the module is the average of the grades for each course weighted by the credits and truncated after the first decimal.

Competence Goal

The student learns the basics of individual and strategic decisions on an advanced and formal level.

He learns to analyze economic problems through abstract and method-based thinking and to design solution strategies. In the tutorials, the concepts and results of the lecture will be applied in case studies.

Prerequisites

None

Content

See German version.

Workload

The total workload for this module is approximately 270 hours. For further information see German version.